2/25/2024 0 Comments Instal the new Blender 3D 4.0.0Furthermore, It can’t represent physically effects as phosphorescence or iridescence. I like the new Principle shader, good furnace test, preserving energy, MGGX…but it doesn’t have Thin film as Arnold, Internal tint for glass as Mtlx or Dispersion as VraMtl. I don’t like to sell everything for “more realism”. Anyway, for me the problem its related with the lack of consistency with previous version files, the lack of control on hard/soft shadows with point & spot lights and the lack of some degree of control of the new falloff. ![]() I’ve never see a light acting like that btw. To be honest I appreciate the effort on doing things more “physically accurate” but keep consistency and flexibility must be a top prior for 3D DCC. ![]() ![]() This is opinion and not the intention of the topic.
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